Tools
Asset Status Overlay
Visual status tracking for assets directly inside the Unreal Engine Content Browser and viewport.
Asset Status Overlay
Problem
Tracking asset production status inside Unreal often relies on external tools or naming conventions.
This creates friction in the workflow. Artists and designers have to constantly context switch to understand what is done, in progress, or needs attention.
There is no native way to visualize status directly on assets in the editor.
Solution
A plugin that adds visual status indicators directly on asset thumbnails in the Content Browser and provides a viewport debug visualization.
It allows teams to track asset progress in context, without leaving the editor.
Features
Thumbnail Overlay
- Customizable status labels with colors
- Configurable font size for overlays
Metadata and Status Management
- Status persistence via asset metadata
- Quick status assignment in Content Browser via context menu
- Bulk assign or remove status
- Quick status removal via context menu
- Assign status directly from level selection
Level Visualization
- Viewport status visualization for actor and material status
- Actor overlay is applied at actor level
- For multiple materials, the color represents an average of material statuses
Installation
Enable the plugin:
Edit → Plugins → Editor → Asset Status Overlay
Configuration
Project Settings → Asset Status Overlay
Tips and Best Practices
- Refresh thumbnails by changing folders or switching Content Browser view mode
- Establish consistent status naming conventions
- Use distinct colors for different status levels
- Update statuses as assets progress
- Configure status options before rolling out to a team
Technical Details
- Status stored as
AssetStatusmetadata tag - No additional files or databases required
- Clean removal via metadata tag deletion
Requirements
- Unreal Engine 5.6 and 5.7
- Editor Scripting Utilities plugin auto enabled
Download
Get it here:
https://fab.com/s/d783d916db7e